Epic Games are offering Fortnite and Rocket League players who bought random loot boxes 1,000 V-Bucks and Rocket League Credits.
Whether or not you like the feeling of opening random loot boxes in video games, it seems to be on its way out. We’re at the point where governments are even getting involved, calling these systems “gambling” that’s aimed at children.
On the whole, loot boxes are bad for the consumer. Instead of buying the cosmetics you want, loot boxes force you to gamble that you’ll get something cool and useful. You could, but you could also get something you’ll never use.
Loot boxes have been an extremely successful source of profit for a lot of game developers. Some are more predatory than others, as they offer in-game advantages that reward players for gambling real-world money.
Fortnite V-Buck compensation
In its early days, Fortnite was no different from a lot of these games. When Fortnite was Save the World-only, they offered random loot boxes in the form of Loot Llamas. You could gain powerful schematics and rare characters from these loot boxes, giving the game a pay-to-win feel.
Once Battle Royale took off, Epic changed the system in favor of a more transparent model. With their BR offering, Epic also changed the gaming monetization landscape for the better with the introduction of the Battle Pass. Now, you’d be hard-pressed to find a game that doesn’t offer such a system.
Years after discontinuing loot boxes, Epic are compensating players who purchased items through their old system. “With preliminary approval for a class action settlement,” they wrote in a blog post, “We’re awarding 1,000 V-Bucks to anyone that purchased a random Loot Llama. While this settlement was for U.S. players only, we have decided to make this benefit available to players globally.”
This reward extends to one of Epic’s new properties, Rocket League. Epic purchased Psynoix, Rocket League’s developer, in 2019. Since then, they…