Epic has confirmed it’s settled a class action lawsuit pertaining to the purchase of loot boxes in Fortnite and Rocket League, and will be providing in-game currency to affected parties.
As detailed on the accompanying settlement website, the lawsuit alleged Epic “violated state consumer protection laws, prevented minors from exercising their contractual disaffirmation rights, and negligently misrepresented the value of its in-game items in connection with its Fortnite and Rocket League video games.”
Epic, for its part, “denies each and every allegation of wrongdoing, liability, and damages asserted in the Action, and Epic Games denies that the claims in the Action would be appropriate for class treatment if the litigation were to proceed through trial.”
Nevertheless, Epic and plaintiffs have now reached a settlement, pending approval from the courts, to “avoid the expenses and uncertainties associated with litigation”.
The statement adds, “This Settlement resolves all claims asserted in the case against Epic Games and its affiliated entities [and] is not an admission of wrongdoing by Epic Games and does not imply that there has been, or would be, any finding that Epic Games violated any law.
As part of the settlement, Epic will automatically add 1,000 V-Bucks to each Fortnite: Save the World account that was used to acquire a random-item Loot Llama loot box after 1st July 1, 2015, and 1,000 Credits to each Rocket League account used to acquire a random-item Crate loot box. Loot Llamas and Crates were both removed from their respective games in 2019.
Additionally, the settlement provides up to $26.5m USD in cash and other benefits, including additional V-Bucks/Credits, to US-based Fortnite and Rocket League players who believe their real money in-purchase gives rise “to claim of consumer fraud, breach of contract, or other claim for damages”, or who wish to obtain a partial refund “for a purchase you made as a minor with your own…