Competitive Fortnite fans are no stranger to Arten ‘BallaTW’ Esa – the voice of competitive Fortnite. Balla is a broadcaster, analyst, and widely considered to be one of the most authoritative sources on the competitive side of the game.
During the FNCS Solos qualifiers, Balla tweeted that he’d be, “Dropping the biggest blog on why Solos should not be played for major events,” once the competition ended. When it did, he followed through on his promise.
The blog included over 4,000 words on why Solos is the worst game mode to feature for major events. He outlines the multiple problems with Solo Fortnite from both a viewership and a competitive standpoint. Most of these problems aren’t as prevalent in larger team modes, as he states in his blog. We suggest that anyone interested in the topic of competitive Fortnite give it a read (link in the tweet, below).
Balla touches on some of the primary problems with Solos in his blog: that the most popular players hardly ever win; that collusion, griefing, and drop-splitting is rampant; that narratives are shallow and difficult to craft; that the random elements of Fortnite effect this mode more than any other.
In the blog, Balla dedicates a large section to the toxicity in Solos. You can disagree with anything Balla has said in his blog, but he’s dead-on in this department. Solos is the most toxic of all of the Fortnite modes. Competitive players are raging, ending their streams, maliciously griefing one another, and incessantly complaining on Twitter.
Solos bring the worst out of everyone. It’s the most rage-inducing game mode at every level. A lot of casual players even hate the mode. Anyone who follows competitive Fortnite knows that Fortnite…